

Sure, creating high scores and beating them is fun, and having no leaderboards isn’t an issue as long as you’re playing it on the same device with friends, but it takes away a lot of competitive edge and the game loses some replay value, thanks to this. The extra objectives that the game gives you the option to tackle while playing- like hovering a specific amount of meters of collecting a specific number of coins- makes it even more fun.īut there’s an issue- there are no leaderboards. It’s gratifying and fun, and maneuvering around the arenas and trying to make high scores and then consequently beat them is highly enjoyable, and due to this simple yet fun nature of the game, you can easily come back to it again and again. It’s a simple enough concept, as it should be, but mastering it takes time, since the game speeds up as you move forward, to the point it becomes breakneck and you eventually, inevitably die.

You use it to power your machine gun powered jetpacks and hover above obstacles and lazers and enemies, and shoot them with your machine gun jetpack’s bullets as you go over them. Does it have flaws? Yes, yes it does.īut let’s talk about what the game is exactly about first- you play Jetpack Joyride using just one button. It was fun in short bursts, it was enjoyable, it was replayable- it was exactly the kind of pick up and play, on the go experience arcade gamers love.Īnd now, a year later, it’s been released for the PS3, PSP and PS Vita via the PS Minis program. Developed by the studio made famous by the ridiculously addictive Fruit Ninja, Halfbrick, Jetpack Joyride was, obviously, an assured success. Jetpack Joyride was released about a year back for all iOS and Android devices.
